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MMOG

What Brands and Retailers can learn from World of Warcraft

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What World of Warcraft Can Teach Brands and Retailers

Given that the term ‘gamification‘, first coined by Nick Pelling in 2002, originated from online gaming, it is apt to consider what brands and retailers can learn from Massively Multiplayer Online Games (‘MMOGs’) like World of Warcraft. 

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May 21, 2015November 7, 2018 Robin Bresnark Leave a comment

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